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Go to cartISBN: 9781398368590
Bind: Paperback
Year: 2022
Pages: 184
Size: 8.5 x 11 Inch
Publisher: Hodder Education
Exclusive Distributors: Viva Books
Sales Territory: India, Nepal, Pakistan, Bangladesh, Sri Lanka
Description:
This title has been endorsed by Cambridge Assessment International Education.
Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.
- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.
- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.
- Recap and activate learners’ prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.
Target Audience:
For Cambridge primary students (ages 8-9).
Contents
How to use this book
Term 1 • Unit 1. Scratch: Be a loop hero • Unit 2. Google forms: Be a data controller • Unit 3. Be a speed surfer • Unit 4. Be a storyteller
Term 2 • Unit 5. Robots can work • Unit 6. Be a musician • Unit 7. Be a data boss • Unit 8. Be an innovator
Term 3 • Unit 9. Be a code cracker • Unit 10. Be a game developer • Unit 11. Robots in control • Unit 12. Be an artist
Glossary